May'21 report


Briefly

We are postponing the release on Steam and itch.io to the autumn, and Android for next year (iOS is questionable). We pray that this will be the last time.

What was done

  1. Finished with the insertion of the visual part in the loner route
  2. Finished the second teaser and trailer (expected to be posted next month)
  3. We tried out a new type of posts for social networks (gameplay video) - it will soon be available for public access
  4. Improved the velocity of  editing the English translation
  5. In parallel, we worked on 9 CGs (and did not finish any of them :DD)
  6. We got used to the idea that there would be no release in the summer

Well, this month left a bitterness in our hearts - we realized that no matter how hard we work, life makes its own adjustments and no matter how much we want the release - we have to postpone it.

What we plan in June

  1. Insert the visual part into the Cassel route (ideally, complete it)
  2. Proofread the main branch of the Loner route in English
  3. Finalize 4 CGs and work on a few more
  4. Start working on the sounds and music in the game

Patience to us all :c

Отчет за май'21, изображение №1

P.S. The whining section

Very upset that we haven't learned how to plan ( ╥ ﹏ ╥ )

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